IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing
Authors: Chun Gu, Xiaofei Wei, Zixuan Zeng, Yuxuan Yao, Li Zhang†
Duration: 🔥 Oct. 2024 - Jan. 2025 🔥 CVPR 2025
Description: In this paper, we introduce inter-reflective Gaussian splatting for inverse rendering. We apply the full rendering equation without simplification and compute incident radiance on the fly using the proposed differentiable 2D Gaussian ray tracing.